![]() fBlockLoadDistanceLow=50000 fTreeLoadDistance=40000 Those values are a 10 fold increase in draw distances of other tress and buildings ( the first command only applies to certain tree types. ![]() ![]() Found this on this page while googling forcefullLOD=1 ( unsure if that is the exact wording ) Is literally a 0% performance hit for a 50% increase in objects on screen and a massive draw distance increase, the next one is. I have no idea if this is it but you could try changing those. ini files in the directory where it is installed there should be various lines with "loaddistance".
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